Ha llegado el gran pase de ajuste de las clases, pero tenemos más que solo los cambios anunciados, ¡ya que algunas especificaciones incluso obtuvieron más! También hay cambios en el uso de consumibles en PvP clasificatorio, ajustes de objetos y más, así que sumerjámonos. Sin embargo, los cambios en el bono del set Amirdrassil no se incluyeron, por lo que tendrás que dirigirte al anuncio original de ajuste para verlos. 14 de noviembre (fuente)
Clases
Caballero de la Muerte
Daño aumentado de Golpe de la Muerte de Profano en un 10%.
Daño aumentado de Golpe de la Plaga/Garras Afiladas en un 10%.
Daño de Ghoul aumentado en un 8%.
Daño de Plaga Virulenta aumentado en un 20%.
Daño del ghoul del Apocalipsis aumentado en un 5%.
Cazador de Demonios
Caos Disposicional ha sido reconfigurado para beneficiar directamente el daño de las habilidades afectadas en lugar de duplicar porciones del daño que infligían. La cantidad de daño generado por el efecto no ha cambiado.
Duración base de Símbolo del Silencio reducida a 5 segundos (antes era de 6 segundos). La duración en PvP no ha cambiado.
Reducción de la reducción de daño mágico de Llama Vil a 10% (antes era de 12%).
Símbolos Iluminados ahora aumenta la probabilidad de parar contra los objetivos afectados en un 15% (antes era del 20%).
Druida
Guardián
Desgarrar ahora aumenta en 140% el daño. No se aplica en Combate PvP.
Golpe de Rastreo ahora aumenta en 60% el daño.
Destrozar ahora aumenta en 140% el daño.
Desgarradora feroz ahora aumenta en 200% el daño. No se aplica en Combate PvP.
Regeneración de energía en Forma Felina aumentada en un 50% (anteriormente era del 35%).
Mago
Evocador de Aumentación
Notas de los desarrolladores: La cantidad de utilidad que el Evocador de Aumentación aporta además de su alto daño ha demostrado ser demasiado poderosa a pesar de los cambios recientes. Por lo tanto, estamos reduciendo aún más sus contribuciones de daño al grupo para equilibrarlas con otras especializaciones. Ebon Might otorga un 6.5% de la estadística principal del Evocador (anteriormente era del 8%). Close as Clutchmates aumenta la efectividad de Ebon Might y Breath of Eons en un 10% (anteriormente era del 20%). La cantidad de Versatilidad concedida por Shifting Sands se ha reducido en un 15%.
Cazador
Varias habilidades de mascotas que infligen daño, como Matar, Mordisco y Ataque Trasero, ahora atribuirán correctamente el daño a un Evocador de Aumentación que haya potenciado al Cazador en el registro de combate.
Estas son solo una parte de las clases y cambios mencionados. Este es el fuente de donde deberás buscar más detalles.
The big class tuning pass has arrived, but we have more than just the announced changes, as some specs got even more! There’s also the change to consumable use in rated PvP, item adjustments and more, so let’s dive in. The Amirdrassil tier set bonus changes were not included, however, so you’ll have to head on over to the original tuning announcement for those.
November 14 (Source)
Classes
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Death Knight
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Unholy
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Death Coil damage increased by 10%.
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Scourge Strike/
Clawing Shadows damage increased by 10%.
- Ghoul damage increased by 8%.
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Virulent Plague damage increased by 20%.
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Apocalypse ghoul damage increased by 5%.
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Unholy
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Demon Hunter
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Havoc
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Chaotic Disposition has been reworked to directly benefit the damage of affected abilities instead of duplicating portions of the damage they dealt. The amount of damage generated by the effect has not changed.
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Chaotic Disposition : Your Chaos damage has a 7.77% chance to be increased by 17%, occurring up to 3/7 total times.
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Vengeance
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Sigil of Silence base duration reduced to 5 seconds (was 6 seconds). PvP duration has not changed.
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Fel Flame Fortification reduction to magic damage taken reduced to 10% (was 12%).
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Illuminated Sigils now increases Parry chance against affected targets by 15% (was 20%)
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Havoc
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Druid
- Guardian
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Balance
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Cat Form energy regeneration increased by 50% (was 35%).
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Restoration
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Rip damage increased by 140%. Does not apply in PvP Combat.
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Rake damage increased by 60%.
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Shred damage increased by 140%.
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Ferocious Bite damage increased by 200%. Does not apply in PvP Combat.
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Cat Form energy regeneration increased by 50% (was 35%).
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Evoker
- Augmentation
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Developers’ notes: The amount of utility that Augmentation Evoker brings on top of its high damage has proven to be too powerful despite recent changes. Therefore we are further reducing their damage contributions to the group in order to balance them against other specializations.
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Ebon Might grants 6.5% of the Evoker’s primary stat (was 8%).
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Close as Clutchmates increases the effectiveness of
Ebon Might and
Breath of Eons by 10% (was 20%).
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The amount of Versatility granted by
Shifting Sands has been reduced by 15%.
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Hunter
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Various pet abilities that deal damage such as
Kill Command,
Bite, and
Flanking Strike will now properly reattribute damage to an Augmentation Evoker who has buffed the Hunter in the combat log.
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Beast Mastery
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Corrected an issue where the
Bloody Frenzy talent was granting the effects of
Beast Cleave for longer durations than intended and was not properly updating the personal nameplate Beast Cleave icon.
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Corrected an issue where the
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Various pet abilities that deal damage such as
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Paladin
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Retribution
- All ability damage increased by 3%.
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Retribution
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Priest
- Discipline
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Developers’ notes: Discipline healing throughput (particularly in raids) is slightly higher than we would like, given their damage and utility contributions to the group. To balance them, we’re reducing some talents that are giving a lot of power for only 1 talent point. The goal is to improve talent balance while also bringing them in line with other healers.
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Divine Aegis absorption reduced to 5% of healing done (was 10%).
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Inescapable Torment damage reduced by approximately 19%.
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Rogue
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Assassination
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Fixed an issue that caused
Internal Bleeding to be incorrectly applied by
Deathmark‘s version of
Rupture .
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Fixed an issue that caused
Internal Bleeding to not contribute to
Sudden Demise.
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Fixed an issue that caused
Shrouded Suffocation to incorrectly generate combo points when a duplicated
Garrote was applied with
Deathmark‘s effect.
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Fixed an issue that caused
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Assassination
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Warlock
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Destruction
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Unstable Tear damage increased 5%.
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Shadowy Tear damage increased 5%.
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Chaos Tear damage increased 30%.
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Demonology
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Aberrus, the Shadowed Crucible 2-piece Set Bonus now reduces the cooldown of
Grimoire: Felguard by 0.5 second (was 1 second).
- Developers’ notes: We’re reducing the power of Demonology’s previous set bonus to bring it in line with other set bonuses from Aberrus.
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Aberrus, the Shadowed Crucible 2-piece Set Bonus now reduces the cooldown of
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Destruction
Items
- Renown items purchased from Moon Priestess Lasara should now be eligible for conversion at the Revival Catalyst.
- Fixed a bug that prevented Emerald Dream pets from being caged.
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Seedbloom now stacks.
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Jewelcrafting
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Fixed a bug that granted the
Band of New Beginnings a higher stamina value than intended.
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Fixed a bug that granted the
Player versus Player
- Fixed a bug that prevented the first-win-of-the-day bonus from being properly awarded in Battleground Blitz.
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Battlegrounds
- The following items will be enabled for unrated battlegrounds and battleground brawls, excluding Battleground Blitz:
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Engineering Bombs:
- The chance for bomb malfunctions is now standardized to 5% for all players while in a battleground, regardless of other factors.
- Grease Grenade
- Primal Deconstruction Charge
- Polarity Bomb
- Gravitational Displacer
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Sticky Warp Grenade
- and their EZ-Thro counterparts.
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War Mode Consumables:
- Curious Primordial Fungus
- Pest Fogger
- Wild Dragon Fruit
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Wild Truffle
- Duration reduced to 12 seconds (was 20 seconds).
- Energized Temporal Spores
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Gritty Stone Potion
- Speed penalty reduced to 15% (was 30%).
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Warbanner of Ire
- Now on the Battle Standard cooldown of 10 minutes.
- Bonus primary stat reduced to 5% (was 10%).
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Prismatic Snail Mucus
- Critical strike chance bonus reduced to 30% (was 50%).
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Soothing Emerald Tea
- Now on the Healing Potion cooldown of 5 minutes.
- Immediate health increased to 25% (was 20%). Health over time increased to 40% (was 15%).
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Volatile Crimson Embers
- Damage bonus increased to 30% (was 25%).
- Damage taken over time reduced to 1% every 3 seconds (was 3% every 3 seconds).
- Duration increased to 24 seconds (was 15 seconds).
- Additionally, War Mode consumables have been adjusted to no longer be Unique and no longer have charges. These will be stackable items all the way up to 200, and their cost has been reduced from 100 Bloody Tokens down to 50 for a stack of 5. Seltherex now offers these items for 500 Honor for a stack of 5.